Making Krillion Less Stressful
Krillion has quickly become my favorite daily game, my favorite of the dles, if you will. Seven prompts, rarer answers score higher. But there’s the clock. Ticking, ever-present, imposing. Stressful. For each prompt you are allotted 25 seconds, and personally, this makes the game a tad less fun. Don’t get me wrong, I fully understand that this is part of the difficulty, and likely the appeal of this game to others, but my autism disagrees with it.